Solium Infernum: Turn 5

On turn 5, it seems the diplomatic demands have begun, with Leverpastej making a public demand against Melfice. And someone is tooling up with Praetors.

A swift turn for me, I was caught by the land grabbing, fiend blocking bug, and had to move both my Legions in place. I saw an opportunity to block access to the Palace of Gluttony, coupled with the chance to close another bridge into my forgotton plateau, so I took it. With both orders taken up, theres no room for Legion buying or Tribute demanding.

Lets see what happens next…

From Fumanstu:

I feel like I should weigh in with some comments here. I’m in the same game and, in fact, if you look at the second screenshot above that’s my legion in dark brown (all legions that don’t belong to you are displayed in dark brown) sitting on the bridge, eyeing up Spelk’s legion.

From the very start of the game, I’ve been aware that the initial phase of the game was going to be about the land grab. So I was pleased when I was able to take a low power POP as my own on the first turn. Since then its been about ensuring that I grab as many cantons as possible whilst trying to ensure that I retain access to as many of the nearby POPs as possible. Even if I have no intention of capturing them at this stage.

So this has led us to the current situation, at the moment I don’t want the POP that Spelk is attempting to fence off but also I don’t particularly want to have the option of capturing it later removed. So the question becomes do I use one of my two orders for the turn in an attempt to move in and grab the territory – I don’t know for sure that the order will succeed though because of the way the game processes moves. It may be that Spelk will go first and in that case my order will become invalidated and I really can’t afford to waste an order at this stage.

Unfortunately for me, I’ve got almost the exact same situation at the other end of my territory. I’m racing with one of the other players to try and secure access to another POP. It’s entirely possible that I could lose out there as well and then I’ll have lost a whole turn, which would be a serious setback.

So do I go cautious, regroup and use my orders to start planning something nasty for later? Or do I go in all guns blazing and hope that the moves work out in my favour and my opponents are the ones that are the losers?

And how long can me and Spelk maintain the uncomfortable neighbourly peace before things start to escalate? 😀

[back to Turn 4]

[onto Turn 6]

1 thought on “Solium Infernum: Turn 5

  1. Who gets to move first depends on two things:
    1. Whether you use your first or second orders to command your legion to move. If one of you uses his first order and the other one uses his second order, then the one who used the first order goes first.
    2. Who is regent. Now if we look at the diplomacy screen from turn 4 we see that on turn 5 the regent is Scaramunga so his orders have priority. Clockwise from Scaramunga he next archfiend is Renge Darkbringer, which judgin by the symbol is Fumantsu, followed by Bael, Stal, Melfice, and Leverpastej as last.

    So if you both used your first order or you both used your second order Fumantsu went first. But if one of you used his first order and the other used his second order, then the one who used his first order goes first.

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Ian Bowes / spelk