Russo-German War – Crimean Break-in – Turn 5

Turn 5

I spend my initial actions, converting the railway lines for German use. I get a sense of satisfaction as the two lines criss-cross in Dzhankoy and finally unite both sources of supply. I even manage to push/convert a single hex on the road Southwards to Parpach! From this screenshot you can see the whole of the Crimean peninsula, and you can appreciate the Russian lines of supply and the supply source at Sevastopol.

I reinforce the 46th, the Vanguard of my push Southwards. Here you can see the state of my units at the beginning of Turn 5. I have a defensive line along the road, shielding both ways into the peninsula from the North. I have three HQ’s running along the road and behind the line, supporting the five infantry units.

The weather is Rainy this turn, and hampers all Air Operations for both sides.

Along the road North, I have a fresh infantry division, the 170th. I decide to use my Strategic Rail Road (RR) points to fast track this unit into the thick of the action, where it is most needed.

Strategic RR gives you 4 phases of movement along a converted railroad track. So transport them to just outside Perekop and then beyond.

From Ishun, the 170th make their way towards Dzhankoy, and alight just outside the city, supporting the defensive line.

I shift what I can forward along the road/rail lines.

Now I turn my attention to the 46th Infantry division, seasoned veterans who I can trust. I commit them to an Extended Move No Attack, which means they use up supplies to force march a longer way than they normally would, and they’ll be completely fatigued and unable to fight when they get there. I want to secure the peninsula by cutting off Russian supplies coming in from the mainland to the East. If I can get a division down South to Parpach, I can block the supply AND defend against any help they might send. The 46th move out.

An Extended Move No Attack affords me two movement phases, but I use up a supply point every phase. So you can see the supply deficit show up (the number 1 in the first slot along the top of the Unit status bar).

As I move the 46th towards the Parpach crossroads, they expend another supply point and settle with 2 supply gone. The C-C-M in the stats line at the bottom of the Unit counter signifies that you ‘C‘annot make an attack, you ‘C‘annot defend, and you have ‘M‘oved.

To solidify the defensive wall around Dzhankoy, I move the 72nd Infantry forward to join the 170th, and I move the 73rd infantry into the city itself supplementing the entrenched 22nd.

I shift some reserves from the HQ’s, assigning them down the chain to the 22nd and the 50th.

As the Russians move their 2nd Infantry forward to put more pressure on the city, I lash out with an attack from the 50th and the 73rd.

The odds are not bad, 2 to 1, but the deciding die rolls come out short. Hitting entrenched units with decent defense takes its toll, and get a A2:D0 result. I take two combat losses and no retreats take place.

A blow to my morale, I panic a little and want to move the fresh 170th infantry division up into the city for protection. But I also think a little payback with an extra fresh division in the push would be satisfying.

In the second offensive phase, I add the 170th to the attack.

Even though the 50th and 73rd have combat losses, the 170th add more punch to the odds, and pull it up to 3 to 1. With some seriously lucky die rolls, I manage to secure a A0:D4 result completely destroying their 25th and the 2nd has to retreat.

I allow the jubilant 170th to pursue, mainly to secure the first step on the road leading west, but also to create a greater number of German units able to bring an attack to the remaining Russian units sieging the city.

At the end of the turn, I’m scored C+, which is a bit of a come down from the B- of last turn. I suspect the shift in grade has to do with the fact that I’ve not really captured any more Victory Point locations. However, my ability to cause losses to the enemy has surpassed the historical outcome – so I’m taking a long term approach to this grading. If I can systematically destroy the opposition on the way to Sevastopol, and cut their supplies making them weaker in the process, I should up my grade later in the turn cycle when I start to take their VP locations.

Tune in soon, for the next turn.


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Ian Bowes / spelk