Well it seems my left flank has collapsed completely, with my remaining troops attempting to for a line of defence against the oncoming Carthaginian army.
The problem with my lower line of defence is that it comprises of a mixture of Fragmented men and Cavalry, interspersed with Routed units, and the tip of the line is still being assaulted by those massive War Elephants! Another problem to add to the many for my southern most troops, is the plain fact that the enemy cavalry are at their rear.
To see the full extent of their plight, here’s a closer shot of the action
My northernmost line, which was intended as my primary offense, is well formed and locked in melee combat. However the Carthaginian leader has managed to rally his routed Elephant units and is in the process of stampeding them onto my already engaged forces.
The battles are a bit more complex than rock/paper/scissors. You need to have the advanced display for battle results switched on, and it will show you which units get which advantages against others before you commit to the attacks. I recommend you read the impact combat and melee combat bits of the rules if you haven’t already. I’ve in fact read them several times and still refer back to them. It’s more complex than it looks. But the estimated hits shown on the advanced display are a good guide to the results.
As I understand it, when units initially engage, they do so using their Impact values. When the combat is locked in and “settles down”, the units switch to their Melee values – so its important to understand these two aspects of your units.
On my northern line, I have Legionary Principe/Hastati units locked in combat with African Spearmen. The Legions are considered ‘Impact foot’ soldiers, whereas the Africans are ‘Offensive Spear’. The differences in the units affect the combat in both the impact and melee phases. The ‘Offensive Spear’ is considered a very good impact unit, second only to the use of Pikes. Whereas the Swordsmen of the Legions fair better in normal melee. Layered upon the subtleties of unit difference in these two types of combat are the cohesion states, and unit strength values, and other effects such as environment and support.
The more I play the game, as easy as it is to get going with it, the more knowledge I need to know about the troops and their optimal conditions in battle. So its worth taking a specific scenario and really trying it from all angles, and digging deep into the Field of Glory manual to get to know your troops, their kit, and how they fight. The beauty of this is that you can foster an enthusiasm for the history behind the conflict and you really feel like you’re developing an affinity for your men.
With the fall of my left flank, I have taken a number of hits to the break of my lines and significant casualties. As you can see from the Victory Conditions scoreboard, I have accumulated 16 break points, where my units have been destroyed or routed. I can only hope that my offensive line of Legionaries can hold back the Carthaginian horde, and re-rout those charging elephants.