Field of Glory: Cyno Turn 2

As I go into Turn 2, I notice that the Macedonian right are attempting to push their troops through a channel between the two hills. If they can stay  on the flat in there and fight, they might be able to form a cohesive and tenacious obstruction. I’m hoping I can disrupt this manoeuvre before they become established.

I think Troy is negotiating the terrain more carefully than I’d imagined. His left flank is also grouping up to unfold out onto a central plateau, whilst he is galloping his drilled cavalry down the left wing – if I’m not careful he’s going to come crashing into my defensive left’s sides, and I don’t think my cavalry will be able to counter that.

I plan to move my javelin skirmishers forward to harass the oncoming troops, in particular to disrupt Troy’s Cretan archers. The archers have a range advantage over my javelin based troops, so I’ll have to get them close to force the archers to fall back and evade.

I manage to assemble my left flank’s into a continual defensive line (with a few laggers on the far right of the line). I am finding it troublesome to evenly mobilise my troops marching uphill on this uneven terrain. It seems to affect movement costs,  and as you take each unit forward, you expect to be able to form up, but find one or two units lose a hex here or there and can’t make the line. My left is only moving a short distance slowly, so units at the back catch up.

My right line has become disorganised and ‘curled’ whilst negotiating the terrain, and I seem to have isolated my units on the far right- that wasn’t my intention, but they seem to have a rough time moving over these craggy hillsides. I’ll endeavour to get them back into formation during the next few turns.

Troy comments:

The thing the Romans have going for them is terrain. You want to pin my phalanxes in rough terrain whenever you can. Ideally, I would avoid this, but I can’t get an entire line in good condition that way. I have a cavalry advantage, and will use it, but you can’t worry too much about that. Rome has to be aggressive, but also has to pick its spots.

[back to Turn 1]

[on to Turn 3]

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